A small team that answers for what it builds.
There are twelve of us. That is a choice, not a step on the way to a hundred.
A small team that answers for what it builds.
There are twelve of us. That is a choice, not a step on the way to a hundred.
In 2015, our founders were coming out of large organizations where they spent more time in committees than writing code. Their clients had reached the same conclusion: projects were not dying from a lack of skill, but from the number of people standing between a need and its delivery.
Phaonix Studios is the answer to that. A deliberately small team, senior only, taking full responsibility for what it ships — from the first line of code to the on-call phone at three in the morning.
A successful project is one you no longer need to talk to us about.
11 years on, we still turn down more projects than we take. That is not arrogance: it is the only way to keep the promise we have already made to the clients we have.
We say no to projects we could not run properly, and we talk you out of features you will never use. A lost sale costs less than a disappointed client.
Repositories, infrastructure, documentation, access: everything is in your name from day one. None of our clients is held by anything other than being happy.
Eight years of experience minimum to work on a client project. We train our juniors on our own products, not on yours.
What we build, we run. That forces us to write code we will be supporting ourselves in three years, at two in the morning.
No sales team, no layer in between. You talk straight to the people who design, code and defend.
Game design, Unity, OneRemains production
Networking, dedicated servers, anti-cheat
Audits, penetration testing, compliance
Distributed systems, cloud, migrations
Business applications, APIs, code takeovers
Incident management, client relationships
A team of engineers you meet as your project needs them.
3D artists, animation, sound design, music, game design, programming: we’re hiring to take OneRemains all the way to launch. Hybrid in Gatineau and Montréal, or remote.
Tell us about your project in a few lines: a game to design, infrastructure to secure, an audit to run. We’ll come back within 24 business hours with an honest opinion.