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3D animator

Art · Full-time or contract · Hybrid or remote

All positions

Runs, falls, celebrations, emotes: expressive animation that lives alongside ragdoll physics.

Team
Art
Type
Full-time or contract
Location
Hybrid or remote

What you’ll do

  • Animate characters in game and in menus
  • Create emotes and victory animations
  • Tune the hand-off between animation and ragdoll
  • Rig when needed, with the art team

What we’re looking for

  • A character animation demo reel
  • Maya, Blender or MotionBuilder
  • A sense of timing and comedy
  • Knowledge of Unity’s Animator is a plus

Why Phaonix

A real game in production

Not a showcase prototype: OneRemains runs, has a trailer and is moving toward launch. You contribute from week one.

Small team, direct impact

No layers of management. Your ideas get heard, and your assets reach the game without going through five committees.

Hybrid or remote

Based in Gatineau, with an office in Montréal. Work from anywhere in Quebec, on site or from home.

A modern pipeline

Unity 6, URP, dedicated-server multiplayer, in-house tools: a clean technical setup where we take the time to do things right.

Apply

A few lines and a link to your work are enough. We answer every application.

PDF, DOC or DOCX — 10 MB max.