All positions
Runs, falls, celebrations, emotes: expressive animation that lives alongside ragdoll physics.
- Team
- Art
- Type
- Full-time or contract
- Location
- Hybrid or remote
What you’ll do
- Animate characters in game and in menus
- Create emotes and victory animations
- Tune the hand-off between animation and ragdoll
- Rig when needed, with the art team
What we’re looking for
- A character animation demo reel
- Maya, Blender or MotionBuilder
- A sense of timing and comedy
- Knowledge of Unity’s Animator is a plus