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Game designer / level designer

Design · Full-time · Hybrid or remote

All positions

Invent rounds, tune rules and balance every second so 32 players have fun — even the ones already out.

Team
Design
Type
Full-time
Location
Hybrid or remote

What you’ll do

  • Design and prototype new rounds
  • Balance rules, modifiers and progression
  • Block out levels in Unity
  • Analyse playtests and iterate

What we’re looking for

  • Experience in game or level design
  • Able to document an idea clearly
  • Comfortable in Unity
  • A love of party games and multiplayer

Why Phaonix

A real game in production

Not a showcase prototype: OneRemains runs, has a trailer and is moving toward launch. You contribute from week one.

Small team, direct impact

No layers of management. Your ideas get heard, and your assets reach the game without going through five committees.

Hybrid or remote

Based in Gatineau, with an office in Montréal. Work from anywhere in Quebec, on site or from home.

A modern pipeline

Unity 6, URP, dedicated-server multiplayer, in-house tools: a clean technical setup where we take the time to do things right.

Apply

A few lines and a link to your work are enough. We answer every application.

PDF, DOC or DOCX — 10 MB max.