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The buzzer that makes you jump, the tile that cracks, the crowd holding its breath: the sonic identity of OneRemains.
- Team
- Audio
- Type
- Contract or full-time
- Location
- Hybrid or remote
What you’ll do
- Design sound effects for gameplay and UI
- Build arena and crowd ambiences
- Integrate and mix audio in Unity
- Make every game event readable by ear
What we’re looking for
- A portfolio or sound demo reel
- Fluent in a DAW (Reaper, Ableton, Pro Tools…)
- Experience integrating audio in games
- FMOD or Wwise is a plus